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View Full Version : Spies armour got BIG holes


jini
08-12-06, 11:26
Spies are now protected well against poison, but not energy :rolleyes:
Not only that, spies had lost their shelter as well, and now drugging means drugflash which remains after reloging.

[TgR]KILLER
08-12-06, 11:45
i think the relogging / drugflash thing is a FIX more then a bug ;)

but the armors are screwed yea.. energy armor starts at 60+ str.. can't even reach it on a PE..

jini
08-12-06, 11:51
at least a PE has shelter, and with bigger con, he can get some decent resists im certain

[TgR]KILLER
08-12-06, 12:21
at least a PE has shelter, and with bigger con, he can get some decent resists im certain

you got a PE.. maybe my setup is still so fucked up but gettign -60 in speed there needs to go alot of points.. and no + hlt from a resist and a moveon i need to trow in points there to.. everything is ze screwed \o/

jini
08-12-06, 12:30
Well, I said to try a rifle spy. Fed up of all these xbow pes ffs. Everyone is crying xbow pes overpowered whinwhinwhinne and they all rush and make xbow pes. what can you say... :rolleyes:

[TgR]KILLER
08-12-06, 12:58
Well, I said to try a rifle spy. Fed up of all these xbow pes ffs. Everyone is crying xbow pes overpowered whinwhinwhinne and they all rush and make xbow pes. what can you say... :rolleyes:

i don't i always laugh on my PPU when you run at him with that xbow :P i don't think its that bad but thats just meh.

jini
08-12-06, 13:01
Well, you dont know me :p I am running to monks as a bull no matter what :p When I see a red monk I attack. The ppu is well protected, but I have killed quite a few unaware ppus.

J J
08-12-06, 13:20
Is the nanite technology ingame yet? I thought the spy was supposed to be getting 'shields' in the form of nanites, equivalent to shelter and deflect etc. Maybe spies defences will be balanced with this technology + armour + con?

[TgR]KILLER
08-12-06, 13:25
nope. read the sticky up top.

Suregrip
08-12-06, 13:25
Please take a look at the balancing threads - nanite technology and a few other features are still missing.

click me (http://forum.neocron.com/showthread.php?t=136939)

J J
08-12-06, 13:46
Ok, wasn't sure if it was just the shield that was missing still or the whole technology but that clears that one up.

jini
08-12-06, 15:59
ah ok Fabian ok

Apocalypsox
08-12-06, 16:02
looks like super beat me to it. I Was gonna say, that there might be holes in spy armor, but there are still no Nanites on the test server which i think will Well make up for a few holes. :angel:

jini
08-12-06, 16:13
on the other hand... you cant have no armor/little resists but anyway we will see after nanites are in

giga191
08-12-06, 16:25
The new basic ADP are only around 10% protection anyway

Dribble Joy
08-12-06, 17:55
There are energy armours for spies, but they're non-visual PAs (and the lvl 1 crahn stuff).

Glok
08-12-06, 18:04
We're gonna have to find something else to call them I think DJ... technically a 'PA' should give a mainskill bonus, whereas these don't. What do you guys call full body thermal underwear in the UK?

Dribble Joy
08-12-06, 18:30
Pants in UK = Underwear in US

Bodystocking? Long Johns?

And whatever we call them, they do have subskill affects (though in most cases they're negative).

Glok
08-12-06, 18:33
Long johns I guess. I'll feel silly for a while calling them that though. :lol: