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View Full Version : What I Miss.


Safunte
10-03-07, 15:50
Listen to what everyone wants... it usually helps to make a game your customers like...

For example, what I personally would like to see in game is,
more stuff like the:

Rediculously hard to kill doy bots that dropped parts you could only sell at yos or to the NPC in TTHQ for money, it was a valid source of income for a hard time leveling. Very fun.

Gathering 50 Rotten Meat to give to a person above the sewers, every newb did it and they felt like they were killing the mobs to do it instead of just to watch the experience bar move... More fun that normal.

ARS, is a nice suit.... too bad you removed the mission... way to reduce ingame content... that was nice.

Dev and HAB are rare... but they suck because they must be built from bps. Either turn them into mission items (better option) or add them back to the rarepool. Or stop being lazy and remove the swirlys. They ARENT Rare.



And something that I've always thought would be amazing... Since the wastelands are so boring and empty, maybe add small bits of scenery (from the files you already have, its not that hard to paste it into game) and make short missions (even if they're just kill missions) based on teh level of the NORMAL WEAPON (usually bought in stores) that would be given as a reward from it, making it better than the storebought or built... nothing that would be a huge advantage but it'd still be cool.


The problem is, everything good is getting taken out of the game, and its becoming more systematic and boring. Delay the 2.2 release like two days so you can implement all this stuff into game, because thats more than long enough to do it.